Test Integration
You are can test your integration for the following OS:
Testing for iOS/Android
In order to test the plugin, you need to build an iOS/Android app. Then you can follow these guides:
To enable the debug logs, set the following API to true:
AppsFlyer.setIsDebug(true);
Testing for Windows
In order to test the plugin, you need to build your UWP app.
To enable the debug logs, please uncomment the following line in AppsFlyerWindows.cs file.
#define AFSDK_WIN_DEBUG
After running the app, you will be able to find the logs in %USERPROFILE%\AppData\Local\Packages<productname>\TempState\UnityPlayer.log
Updated about 1 year ago