Test Integration

You are can test your integration for the following OS:

Testing for iOS/Android

In order to test the plugin, you need to build an iOS/Android app. Then you can follow these guides:

To enable the debug logs, set the following API to true:

AppsFlyer.setIsDebug(true);

Testing for Windows

In order to test the plugin, you need to build your UWP app.
To enable the debug logs, please uncomment the following line in AppsFlyerWindows.cs file.

#define AFSDK_WIN_DEBUG

After running the app, you will be able to find the logs in %USERPROFILE%\AppData\Local\Packages<productname>\TempState\UnityPlayer.log