# Installation # Adding appsflyer-unity-plugin to your project ## Adding the SDK to your project In order to add the plugin to your project, you can either add the *unitypackage* **or** use *Unity Package Manager*. * [Installation adding the unitypackage](#using-unitypackage) * [Installation using Unity Package Manager](#using-unity-package-manager) **Note:** The plugin is built with [The External Dependency Manager for Unity](https://github.com/googlesamples/unity-jar-resolver) (EDM4U) (formerly Play Services Resolver / Jar Resolver) * The External Dependency Manager for Unity is distributed with the `appsflyer-unity-plugin` by default. * This will ease the integration process, by resolving dependency conflicts between your plugin and other plugins in your project. * Adding the `appsflyer-unity-plugin.v*.unitypackage` will automatically import all the assets required for both the AppsFlyer SDK and the External Dependency Manager for Unity. ## Using unitypackage 1. Clone / download the [plugin repository](https://github.com/AppsFlyerSDK/appsflyer-unity-plugin). 2. [Import](https://docs.unity3d.com/Manual/AssetPackages.html) the `appsflyer-unity-plugin-*.unitypackage` or `appsflyer-unity-plugin-strict-mode.*.unitypackage` file from the `strict-mode-sdk` folder for the Strict version of the plugin, into your Unity project. 3. Go to Assets >> Import Package >> Custom Package. 4. Select the `appsflyer-unity-plugin-*.unitypackage` file or the `appsflyer-unity-plugin-strict-mode.*.unitypackage` file from the `strict-mode-sdk` folder for the Strict version of the plugin. **Note:** If you do not wish to include [The External Dependency Manager for Unity](https://github.com/googlesamples/unity-jar-resolver), refer to the steps of this [installation](#installation-without-unity-jar-resolver). ## Using Unity Package Manager 1. Follow Google's [guide](https://developers.google.com/unity/instructions) in order to integrate UPM (Unity Package Manager). **Note:** If you do not wish to include [The External Dependency Manager for Unity](https://github.com/googlesamples/unity-jar-resolver), refer to steps 2 & 3 [here](#installation-without-unity-jar-resolver). 2. Add appsflyer-unity-plugin in the dependency : Add this line for the latest version of the regular mode ``` "appsflyer-unity-plugin": "https://github.com/AppsFlyerSDK/appsflyer-unity-plugin.git#upm" ``` Or this line for latest version of the Strict mode : ``` "appsflyer-unity-plugin": "https://github.com/AppsFlyerSDK/appsflyer-unity-plugin.git#Strict-upm" ``` 5. Download the [External Dependency Manager for Unity](https://github.com/googlesamples/unity-jar-resolver) to be able to resolve our Android / iOS dependencies. **Note:** To choose an earlier version and not the latest, you can replace the `upm` or `Strict-upm` with the specific version, `v6.10.30` for the regular version of 6.10.30 or `Strict-v6.10.30` for the Strict version of 6.10.30. *** # Installation without unity-jar-resolver * If you do not wish to include [The External Dependency Manager for Unity](https://github.com/googlesamples/unity-jar-resolver) then follow these steps: 1. import `appsflyer-unity-plugin.v*.unitypackage` to your project but make sure to uncheck the `EDM4U` dependencies. 2. Download and add the required Android dependencies to the Assets/Plugins/Android folder: 1. [AppsFlyer Android SDK](https://repo1.maven.org/maven2/com/appsflyer/af-android-sdk/6.17.6/af-android-sdk-6.17.6.aar) 2. [AppsFlyer Unity Wrapper](https://repo1.maven.org/maven2/com/appsflyer/unity-wrapper/6.17.90/unity-wrapper-6.17.90.aar) — Billing Library 7, or [unity-wrapper-6.17.91](https://repo1.maven.org/maven2/com/appsflyer/unity-wrapper/6.17.91/unity-wrapper-6.17.91.aar) for Billing Library 8 3. [Google Installreferrer library](https://mvnrepository.com/artifact/com.android.installreferrer/installreferrer/2.1) 3. Download and add the required iOS dependencies to the Assets/Plugins/iOS/AppsFlyer folder: 1. [Download](https://github.com/AppsFlyerSDK/AppsFlyerFramework/releases/tag/6.17.9) the iOS SDK as a static library `AppsFlyerLib.xcframework.zip` 2. Unzip the file you downloaded 3. Drag & drop all the files into the `Assets/Plugins/iOS/AppsFlyer` folder